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Graphic Designer (fixed term 3 years)

Medical Museion, Department of Public Health & Novo Nordisk Foundation Center for Basic Metabolic Research (CBMR)
Faculty of Health and Medical Sciences University of Copenhagen

Context and position
We are looking for a graphic designer to develop visual communication projects for a range of media, including digital, print, and exhibitions, for Medical Museion and the Novo Nordisk Foundation Center for Basic Metabolic Research (CBMR). The graphic designer will work both independently, and in collaboration with external consultants.

Medical Museion (www.museion.ku.dk) is the medical museum of the University of Copenhagen and an interdisciplinary research group, working together to engage diverse audiences in health and medical sciences in their cultural, historical, and philosophical context.

CBMR (www.cbmr.ku.dk) is an international research center conducting interdisciplinary research into fundamental metabolic processes, funded by the Novo Nordisk Foundation. The Center’s Program for Metabolic Science in Culture is an integral part of Medical Museion, producing exhibitions, events, online communication, research and teaching that aims to push the boundaries of how we can engage people in metabolic science and the profound human experiences it invokes.

This role will be part of an expanded communications team, including staff working in exhibition production, digital and AV communication, marketing, events planning, and science communication. The graphic designer will produce smaller projects and act as a design liaison between the museum and external design companies on larger communication and exhibition projects. The team combines daily maintenance of a communication environment with creative thinking about future strategy and experimental projects.

Work tasks

Museum graphics: Produce smaller graphic projects for museum communication and marketing including postcards, maps, adverts etc.; for both print and digital platforms.

Exhibition graphics: Work on graphics for smaller exhibits and events at the museum and contribute to exhibition design, liaising with external designers for larger scale projects.

Scientific graphics: Produce smaller graphic projects relating to CBMR conferences, posters, grant applications, and figures for papers.

Visual identity and branding: Collaborate with the team developing future Medical Museion[HBS1] branding and marketing re visual identity. Participate in related discussions at CBMR re branding and identity, within the KU framework.

Developing innovative graphic communication projects, including:

  • Investigate strategies for graphically representing processes, both in both metabolic research and exhibition projects, and develop new examples in collaboration with ongoing projects at Medical Museion and CBMR.
  • Bring CBMR scientists together with designers, artists, and communication specialists people to investigate how the metabolic body can be represented. Produce both critical discussion and a useable toolbox of images for future communications and website.
  • Develop a project looking at the visual representation of Big Data, bringing artists and graphic designers to meet around a shared data set and working toward an exhibition.
  • Test formats for graphic ‘note-taking’ for exhibition development processes.


Qualifications
We expect that you have an excellent visual sense and an analytic approach to design problems, as well as a high level of technical skill. Your educational background could be from many different disciplinary sectors, but some demonstrable interest in both health and medical sciences, and public or artistic institutions, would be a bonus – this might come from your education, work experience, or hobbies.

In addition, we are looking for somebody with:
  • Experience producing small graphic projects from start to finish, ideally in either an exhibition/museum or a scientific context
  • Ability to manage design processes: Developing briefs, producing drafts and integrating input, liaising with production process, evaluating tests, and working with user teams
  • Experience with graphic communication of complex topics, data, information, or science would be a bonus, and an interest in the roles that graphics play both in science and exhibition contexts.
  • Ability to work both on quick projects, and delve into more research-based or experimental tasks
  • Excellent collaboration and listening skills, able to synthesize different inputs and interests
  • Fluent Danish and English are required
Place of employment
The place of employment is at Medical Museion, Fredericiagade 18, 1310 Copenhagen, and the role is fully affiliated with the CBMR Program for Metabolic Science in Culture. We offer creative and stimulating working conditions in a dynamic and international museum and research environment.

Terms of salary and employment
The employment as “Graphic Designer“(AC-TAP AS) is a full time, 3 years position. Starting date is September 1st. 2019. Employment will be in accordance with the provisions of the collective agreement between the Danish Ministry of Finance and AC (the Danish Confederation of Professional Associations). The monthly salary will be based on the number of years of work experience (seniority) with the possibility to negotiate a salary supplement based on prior experiences and qualifications.

Questions
For further questions about the job description and qualifications, please contact Head of Exhibitions Bente Vinge Pedersen at bvpn@sund.ku.dk, or Associate Professor Louise Whiteley at lowh@sund.ku.dk.

Application
  • Your application in Danish or English should include:
  • Motivation letter (max one page)
  • Curriculum vitae (max 2 pages)
  • List of publications
  • A certified/signed copy of certificate(s) of education

Please submit your application by clicking on “Apply Now” below. Only online applications will be accepted.


Deadline: 1 June 2019
Interviews: Monday 24 - Wednesday 26 June
Starting date: 1 September 2019


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330007665Phoenix-d41769b412019-04-15T00:00:00Graphic Designer (fixed term 3 years)Medical Museion, Department of Public Health & Novo Nordisk Foundation Center for Basic Metabolic Research (CBMR)
Faculty of Health and Medical Sciences University of Copenhagen

Context and position
We are looking for a graphic designer to develop visual communication projects for a range of media, including digital, print, and exhibitions, for Medical Museion and the Novo Nordisk Foundation Center for Basic Metabolic Research (CBMR). The graphic designer will work both independently, and in collaboration with external consultants.

Medical Museion (www.museion.ku.dk) is the medical museum of the University of Copenhagen and an interdisciplinary research group, working together to engage diverse audiences in health and medical sciences in their cultural, historical, and philosophical context.

CBMR (www.cbmr.ku.dk) is an international research center conducting interdisciplinary research into fundamental metabolic processes, funded by the Novo Nordisk Foundation. The Center’s Program for Metabolic Science in Culture is an integral part of Medical Museion, producing exhibitions, events, online communication, research and teaching that aims to push the boundaries of how we can engage people in metabolic science and the profound human experiences it invokes.

This role will be part of an expanded communications team, including staff working in exhibition production, digital and AV communication, marketing, events planning, and science communication. The graphic designer will produce smaller projects and act as a design liaison between the museum and external design companies on larger communication and exhibition projects. The team combines daily maintenance of a communication environment with creative thinking about future strategy and experimental projects.

Work tasks

Museum graphics: Produce smaller graphic projects for museum communication and marketing including postcards, maps, adverts etc.; for both print and digital platforms.

Exhibition graphics: Work on graphics for smaller exhibits and events at the museum and contribute to exhibition design, liaising with external designers for larger scale projects.

Scientific graphics: Produce smaller graphic projects relating to CBMR conferences, posters, grant applications, and figures for papers.

Visual identity and branding: Collaborate with the team developing future Medical Museion[HBS1] branding and marketing re visual identity. Participate in related discussions at CBMR re branding and identity, within the KU framework.

Developing innovative graphic communication projects, including:

  • Investigate strategies for graphically representing processes, both in both metabolic research and exhibition projects, and develop new examples in collaboration with ongoing projects at Medical Museion and CBMR.
  • Bring CBMR scientists together with designers, artists, and communication specialists people to investigate how the metabolic body can be represented. Produce both critical discussion and a useable toolbox of images for future communications and website.
  • Develop a project looking at the visual representation of Big Data, bringing artists and graphic designers to meet around a shared data set and working toward an exhibition.
  • Test formats for graphic ‘note-taking’ for exhibition development processes.


Qualifications
We expect that you have an excellent visual sense and an analytic approach to design problems, as well as a high level of technical skill. Your educational background could be from many different disciplinary sectors, but some demonstrable interest in both health and medical sciences, and public or artistic institutions, would be a bonus – this might come from your education, work experience, or hobbies.

In addition, we are looking for somebody with:
  • Experience producing small graphic projects from start to finish, ideally in either an exhibition/museum or a scientific context
  • Ability to manage design processes: Developing briefs, producing drafts and integrating input, liaising with production process, evaluating tests, and working with user teams
  • Experience with graphic communication of complex topics, data, information, or science would be a bonus, and an interest in the roles that graphics play both in science and exhibition contexts.
  • Ability to work both on quick projects, and delve into more research-based or experimental tasks
  • Excellent collaboration and listening skills, able to synthesize different inputs and interests
  • Fluent Danish and English are required
Place of employment
The place of employment is at Medical Museion, Fredericiagade 18, 1310 Copenhagen, and the role is fully affiliated with the CBMR Program for Metabolic Science in Culture. We offer creative and stimulating working conditions in a dynamic and international museum and research environment.

Terms of salary and employment
The employment as “Graphic Designer“(AC-TAP AS) is a full time, 3 years position. Starting date is September 1st. 2019. Employment will be in accordance with the provisions of the collective agreement between the Danish Ministry of Finance and AC (the Danish Confederation of Professional Associations). The monthly salary will be based on the number of years of work experience (seniority) with the possibility to negotiate a salary supplement based on prior experiences and qualifications.

Questions
For further questions about the job description and qualifications, please contact Head of Exhibitions Bente Vinge Pedersen at bvpn@sund.ku.dk, or Associate Professor Louise Whiteley at lowh@sund.ku.dk.

Application
  • Your application in Danish or English should include:
  • Motivation letter (max one page)
  • Curriculum vitae (max 2 pages)
  • List of publications
  • A certified/signed copy of certificate(s) of education

Please submit your application by clicking on “Apply Now” below. Only online applications will be accepted.


Deadline: 1 June 2019
Interviews: Monday 24 - Wednesday 26 June
Starting date: 1 September 2019

2019-06-02T00:51:08.117 Medical Museion, Department of Public Health Novo Nordisk Foundation Center for Basic Metabolic Research (CBMR) Faculty of Health and Medical Sciences University of Copenhagen Context and position We are looking for a graphic designer to develop visual communication projects for a range of media, including digital, print, and exhibitions, for Medical Museion and the Novo Nordisk Foundation Center for Basic Metabolic Research (CBMR). The graphic designer will work both independently, and in collaboration with external consultants. Medical Museion (www.museion.ku.dk) is the medical museum of the University of Copenhagen and an interdisciplinary research group, working together to engage diverse audiences in health and medical sciences in their cultural, historical, and philosophical context. CBMR (www.cbmr.ku.dk) is an international research center conducting interdisciplinary research into fundamental metabolic processes, funded by the Novo Nordisk Foundation. The Center s Program for Metabolic Science in Culture is an integral part of Medical Museion, producing exhibitions, events, online communication, research and teaching that aims to push the boundaries of how we can engage people in metabolic science and the profound human experiences it invokes. This role will be part of an expanded communications team, including staff working in exhibition production, digital and AV communication, marketing, events planning, and science communication. The graphic designer will produce smaller projects and act as a design liaison between the museum and external design companies on larger communication and exhibition projects. The team combines daily maintenance of a communication environment with creative thinking about future strategy and experimental projects. Work tasks Museum graphics: Produce smaller graphic projects for museum communication and marketing including postcards, maps, adverts etc. for both print and digital platforms. Exhibition graphics: Work on graphics for smaller exhibits and events at the museum and contribute to exhibition design, liaising with external designers for larger scale projects. Scientific graphics: Produce smaller graphic projects relating to CBMR conferences, posters, grant applications, and figures for papers. Visual identity and branding: Collaborate with the team developing future Medical Museion[HBS1] branding and marketing re visual identity. Participate in related discussions at CBMR re branding and identity, within the KU framework. Developing innovative graphic communication projects, including: Investigate strategies for graphically representing processes, both in both metabolic research and exhibition projects, and develop new examples in collaboration with ongoing projects at Medical Museion and CBMR. Bring CBMR scientists together with designers, artists, and communication specialists people to investigate how the metabolic body can be represented. Produce both critical discussion and a useable toolbox of images for future communications and website. Develop a project looking at the visual representation of Big Data, bringing artists and graphic designers to meet around a shared data set and working toward an exhibition. Test formats for graphic note-taking for exhibition development processes. Qualifications We expect that you have an excellent visual sense and an analytic approach to design problems, as well as a high level of technical skill. Your educational background could be from many different disciplinary sectors, but some demonstrable interest in both health and medical sciences, and public or artistic institutions, would be a bonus this might come from your education, work experience, or hobbies. In addition, we are looking for somebody with: Experience producing small graphic projects from start to finish, ideally in either an exhibition museum or a scientific context Ability to manage design processes: Developing briefs, producing drafts and integrating input, liaising with production process, evaluating tests, and working with user teams Experience with graphic communication of complex topics, data, information, or science would be a bonus, and an interest in the roles that graphics play both in science and exhibition contexts. Ability to work both on quick projects, and delve into more research-based or experimental tasks Excellent collaboration and listening skills, able to synthesize different inputs and interests Fluent Danish and English are required Place of employment The place of employment is at Medical Museion, Fredericiagade 18, 1310 Copenhagen, and the role is fully affiliated with the CBMR Program for Metabolic Science in Culture. We offer creative and stimulating working conditions in a dynamic and international museum and research environment. Terms of salary and employment The employment as Graphic Designer (AC-TAP AS) is a full time, 3 years position. Starting date is September 1st. 2019. Employment will be in accordance with the provisions of the collective agreement between the Danish Ministry of Finance and AC (the Danish Confederation of Professional Associations). The monthly salary will be based on the number of years of work experience (seniority) with the possibility to negotiate a salary supplement based on prior experiences and qualifications. Questions For further questions about the job description and qualifications, please contact Head of Exhibitions Bente Vinge Pedersen at bvpn@sund.ku.dk, or Associate Professor Louise Whiteley at lowh@sund.ku.dk. Application Your application in Danish or English should include: Motivation letter (max one page) Curriculum vitae (max 2 pages) List of publications A certified signed copy of certificate(s) of education Please submit your application by clicking on Apply Now below. Only online applications will be accepted. Deadline: 1 June 2019 Interviews: Monday 24 - Wednesday 26 June Starting date: 1 September 201911jobnetd41769b4100000000000IDK_OFIR_02DKDanmark228DKK2019-06-01T00:00:000000https://candidate.hr-manager.net/ApplicationInit.aspx?cid=1307&ProjectId=149371&DepartmentId=19002&MediaId=4632&SkipAdvertisement=true0EuropaDanmarkSjælland & øerStorkøbenhavnKøbenhavn3505801KU - SUND - MUSEION - Kbh K11Bredgade 621260København KDKDanmark0
DKDanmarkDKDanmark
8Fuldtid47Tidsbegrænset743152JobNet4973134497313410010-04-20190https://dispatcher.ofir.dk/statistic/register?context=FeedEntrySearchedCount&feedId=dc2beb84&entryId=d41769b4https://dispatcher.ofir.dk/statistic/register?context=FeedEntryDisplayCount&feedId=dc2beb84&entryId=d41769b4https://dispatcher.ofir.dk/statistic/register?context=JobApplicationInitiatedCount&feedId=dc2beb84&entryId=d41769b4&page=ShowJob&component=SendApplicationButtonhttps://dispatcher.ofir.dk/statistic/register?context=JobApplicationAppliedCount&feedId=dc2beb84&entryId=d41769b4&page=EmailApplyForm&component=SendApplicationButtonhttps://static.matchwork.com/company/logo/DK/ORS/SoMe/Produktion_haandvaerk_og_transport/Haandvaerk_og_service/8.jpgGraphic Designer (fixed term 3 years)169811311Dansk3Læse/ tale347106Designer7Håndværk & service361423008Ragnhildnoreply@ofir.comDKDanmarkDKDanmark330091110Rådgivning i.f.m. ''fashion design strategy'' for fall 2019/spring 2020Robot Note: Dette er et freelancejob på Worksome - Danmarks største platform for professionelle konsulenter og freelancere. Se mere om virksomheden og stillingen og ansøg via Worksome her: https: use.worksome.dk job 10031 I forbindelse med min hjemmeside, *********** , er jeg ved at lave en handlingsplan for hvilken designs og metervare farver jeg skal tilbyde min kunder i Fall 2019 og spring 2020. For at sikre at vi har det rigtige at tilbyde vores kunder, vil jeg gerne have en erfarende designer, som kan fungere som rådgiver på denne plan. Ideelt set leder jeg efter en, der kan starte i oktober og arbejde på det nogle dage om ugen. Note: Dette er et freelancejob på Worksome - Danmarks største platform for professionelle konsulenter og freelancere. Se mere om virksomheden og stillingen og ansøg via Worksome her: https: use.worksome.dk job 10031

Note: Dette er et freelancejob på Worksome - Danmarks største platform for professionelle konsulenter og freelancere. Se mere om virksomheden og stillingen og ansøg via Worksome her: https://use.worksome.dk/job/10031

 

 

I forbindelse med min hjemmeside, *********** , er jeg ved at lave en handlingsplan for hvilken designs og metervare/farver jeg skal tilbyde min kunder i Fall 2019 og spring 2020.

For at sikre at vi har det rigtige at tilbyde vores kunder, vil jeg gerne have en erfarende designer, som kan fungere som rådgiver på denne plan.

Ideelt set leder jeg efter en, der kan starte i oktober og arbejde på det nogle dage om ugen.

 

 

 

Note: Dette er et freelancejob på Worksome - Danmarks største platform for professionelle konsulenter og freelancere. Se mere om virksomheden og stillingen og ansøg via Worksome her: https://use.worksome.dk/job/10031

Worksome ApSKøbenhavn Ø2019-09-17T00:00:002019-09-24T00:00:00
330088304Senior Economy Game DesignerRobot DESCRIPTION Are you a visionary designer with passion for mobile games? And do you inspire people with your experience level and motivation? Then you re the Senior Economy Game Designer we are looking for! We are a highly ambitious and successful mobile game studio in the heart of Copenhagen - the team behind one of the most popular mobile games of all time - Subway Surfers. At SYBO our staff are the beating heart of everything we do so we are looking for a talented and passionate Senior Economy Game Designer to help us create even more awesome experiences! The team you will be working with will consists of programmers, data analysts, graphic designers and animators - all specialists in their field. They re all motivated, hardworking, product-focused and share the same passion for reaching goals as a team. Your responsibility will be designing, implementing and tweaking both core and meta-game mechanics in a F2P mobile title. You will be working alongside other designers, so an ability to communicate and elaborate on designs, as well as giving and receiving quality feedback is important. You will be working in both spreadsheets and game editor - so experience in Google Sheets Excel as well as Unity is preferred. This is a unique chance for you to jump on board a team of enthusiasts who love to deliver awesome games and entertainment experiences for our fans and audience around the world! REQUIREMENTS To contribute to our success you need to have the following: A collaborative and diplomatic approach A self driven and self motivating mindset A creative way of thinking and solving problems Agile and structured ideas in your processes Excitement for working with globally beloved IP Proven experience of free-to-play models and games Minimum 5 years of experience with game design Shipped at least two titles - one of them should be a mobile F2P title BENEFITS We offer the best office location in Copenhagen with an informal and creative culture where everyone is heard. We can also brag about: An inspiring and passionate workplace The required gear for you to do your best Health insurance and pension plan Healthy lunch buffet Currently 20 nationalities And a lot of fun - also when working We can t wait to receive your application! Did you know that: We are an equal opportunity employer and value diversity at our company. We do not discriminate on the basis of race, religion, colour, national origin, gender, sexual orientation, age, marital status, veteran status, or disability status.

DESCRIPTION

Are you a visionary designer with passion for mobile games? And do you inspire people with your experience level and motivation? Then you're the Senior Economy Game Designer we are looking for! We are a highly ambitious and successful mobile game studio in the heart of Copenhagen - the team behind one of the most popular mobile games of all time - Subway Surfers.

At SYBO our staff are the beating heart of everything we do so we are looking for a talented and passionate Senior Economy Game Designer to help us create even more awesome experiences! The team you will be working with will consists of programmers, data analysts, graphic designers and animators - all specialists in their field. They're all motivated, hardworking, product-focused and share the same passion for reaching goals as a team.

Your responsibility will be designing, implementing and tweaking both core and meta-game mechanics in a F2P mobile title. You will be working alongside other designers, so an ability to communicate and elaborate on designs, as well as giving and receiving quality feedback is important. You will be working in both spreadsheets and game editor - so experience in Google Sheets/Excel as well as Unity is preferred.

This is a unique chance for you to jump on board a team of enthusiasts who love to deliver awesome games and entertainment experiences for our fans and audience around the world!

 

REQUIREMENTS

To contribute to our success you need to have the following:

  • A collaborative and diplomatic approach
  • A self driven and self motivating mindset
  • A creative way of thinking and solving problems
  • Agile and structured ideas in your processes
  • Excitement for working with globally beloved IP
  • Proven experience of free-to-play models and games
  • Minimum 5 years of experience with game design
  • Shipped at least two titles - one of them should be a mobile F2P title

BENEFITS

We offer the best office location in Copenhagen with an informal and creative culture where everyone is heard.

We can also brag about:

  • An inspiring and passionate workplace
  • The required gear for you to do your best
  • Health insurance and pension plan
  • Healthy lunch buffet
  • Currently 20+ nationalities
  • And a lot of fun - also when working

 

We can't wait to receive your application!

Did you know that:

We are an equal opportunity employer and value diversity at our company. We do not discriminate on the basis of race, religion, colour, national origin, gender, sexual orientation, age, marital status, veteran status, or disability status.

SYBO ApSKøbenhavn K2019-09-11T00:00:002019-09-20T00:00:00
330088299UX DesignerRobot DESCRIPTION Hello! We re SYBO and we are here to create awesome things. We live to make stuff that you want to play by crafting coolness out of chaos. We re the sum of all our parts and our staff is the beating heart of everything we make and do. We are looking for a UX Designer who will be working with our game teams - engineers, artists, producers and other designers striving to make cohesive, clear user experience. We appreciate specialists and with your particular skill set, you will be a large part of forming the position and be a part of our continuous journey. Sounds interesting? Take a look at the description - and let us know if you are the one we are looking for. At SYBO Games you will be: Collaborating with Game Designers to find the best solutions for design needs. Working closely together with our UI artists to create world-class UIs for our games. Giving feedback to- and receiving feedback from the other designers in the company. Identifying and solving UX challenges. Working with artists to ensure UI and game style cohesiveness following SYBO brand guidelines. Wireframing and layouting (we use Sketch, Photoshop Illustrator, Principle, Unity). Assembling layouts in Unity. REQUIREMENTS You should be able to say yes to all of the following statements: I m self-driven, have a great interest in mobile F2P games, positive and solution-oriented attitude. I feel at home in Photoshop, Illustrator, Sketch, and or Principle. I have a background as a graphic designer. I have expert knowledge about game UI design. I have Strong graphic design skills, typography, color theory etc. I have 3 years experience working in the game industry in a similar position. I am fluent in English (written and spoken). I love games. Your application must include: Work portfolio A brief presentation of yourself Why we are the perfect match Show a strong desire to work with toonie games In your portfolio, include at least one FTP game you have worked with BENEFITS At SYBO we build brands worthy of devotion. Our core values are: Solid Products, in a Synced Community, Performance Matters, Passionate Colleagues and doing Daily High Fives! We can brag about: Having the best office location in Copenhagen Giving you a chance to do the work of your life Having an informal and creative culture where everybody is heard We also have... Health insurance for every employee A pension plan Healthy lunch buffet Currently 20 nationalities Lots of fun! We are an equal opportunity employer and value diversity at our studio. We do not discriminate on the basis of race, religion, colour, national origin, gender, sexual orientation, age, marital status, veteran status, or disability status.

DESCRIPTION

Hello! We’re SYBO and we are here to create awesome things.

We live to make stuff that you want to play by crafting coolness out of chaos. We're the sum of all our parts and our staff is the beating heart of everything we make and do.

We are looking for a UX Designer who will be working with our game teams - engineers, artists, producers and other designers striving to make cohesive, clear user experience.

We appreciate specialists and with your particular skill set, you will be a large part of forming the position and be a part of our continuous journey.

Sounds interesting? Take a look at the description - and let us know if you are the one we are looking for.

 

At SYBO Games you will be:

  • Collaborating with Game Designers to find the best solutions for design needs.
  • Working closely together with our UI artists to create world-class UIs for our games.
  • Giving feedback to- and receiving feedback from the other designers in the company.
  • Identifying and solving UX challenges.
  • Working with artists to ensure UI and game style cohesiveness following SYBO brand guidelines.
  • Wireframing and layouting (we use Sketch, Photoshop/Illustrator, Principle, Unity).
  • Assembling layouts in Unity.

REQUIREMENTS

You should be able to say yes to all of the following statements:

  • I'm self-driven, have a great interest in mobile F2P games, positive and solution-oriented attitude.
  • I feel at home in Photoshop, Illustrator, Sketch, and/or Principle.
  • I have a background as a graphic designer.
  • I have expert knowledge about game UI design.
  • I have Strong graphic design skills, typography, color theory etc.
  • I have 3+ years experience working in the game industry in a similar position.
  • I am fluent in English (written and spoken).
  • I love games.

Your application must include:

  • Work portfolio
  • A brief presentation of yourself
  • Why we are the perfect match
  • Show a strong desire to work with toonie games
  • In your portfolio, include at least one FTP game you have worked with

BENEFITS

At SYBO we build brands worthy of devotion. Our core values are: Solid Products, in a Synced Community, Performance Matters, Passionate Colleagues and doing Daily High Fives!

We can brag about:

  • Having the best office location in Copenhagen
  • Giving you a chance to do the work of your life
  • Having an informal and creative culture where everybody is heard

We also have...

  • Health insurance for every employee
  • A pension plan
  • Healthy lunch buffet
  • Currently 20+ nationalities
  • Lots of fun!

We are an equal opportunity employer and value diversity at our studio. We do not discriminate on the basis of race, religion, colour, national origin, gender, sexual orientation, age, marital status, veteran status, or disability status.

SYBO ApSKøbenhavn K2019-09-11T00:00:002019-09-20T00:00:00
da-DK

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