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Senior Game Systems Programmer

RETO MOTO is looking for a Senior Generalist Programmer with a versatile skill set to help develop our back-end systems and Engine.

 

Based in central Copenhagen, Denmark, computer games studio RETO MOTO employs 35+ people who are all passionate, and dedicated to making Heroes & Generals the ultimate interactive WW2 experience.

 

We are looking for someone with initiative, strong C++ skills and the ability to quickly learn and work with many different types of code.

 

You will work with systems in all areas of the code base including the technology underpinning all the game's assets, their dependencies and how they are organized as well as helping the artists work better and faster. You will be working in close connection with the rest of the development team and you should be able to perform well with people of different skills and backgrounds.

 

You have experience in developing and evaluating the architecture of existing technologies and you have the ability to acquaint yourself with a custom inhouse engine in an effective and methodical manner. You should be proactive and prepared to take accountability for the development activities assigned. We expect you to be able to analyze, predict and optimize the performance of the systems you work with.

 

We are offering a full-time position where you will be part of a highly motivated team of experienced developers making work fun to make fun work.

 

Please send your application and résumé to jobs08@reto.dk by March 6th. 2018.

 

Non-EU applicants are required to have the necessary visas to work in Denmark.

Interviews will be held as applications are received.



Job responsibilities

  • Develop and evaluate architecture of existing technology
  • Extending existing systems to meet future needs of ongoing development
  • Perform work in various areas of the technology as needed
  • Design and implement systems to meet gameplay design needs
  • Help optimize content creator workflows
  • Performance analysis and optimization work

 

Required qualifications

  • 5+ years C/C++ programming
  • Experience contributing to the core architecture on modern engines
  • Experience dealing with multiple iterations of a game engine
  • Ability to write stable and extensible code using C/C++
  • Experience building networked multiplayer games
  • Good understanding of bandwidth requirements and latency in a client-server architecture
  • Comfortable solving problems outside of primary area of expertise
  • Having experience working with and expanding on existing code
  • Ability to perform well in a group of people with different skills and backgrounds
  • Contributes to a good team spirit
  • Solid English skills (written and spoken)

 

Secondary skills

  • Interest in games
  • Prior knowledge of Heroes & Generals



About Heroes & Generals

Heroes & Generals is the ultimate WW2 game experience. A free-to-play FPS at a massive scale where Germany, the United States and the Soviet Union fight for victory in one grand, persistent online war fought by players across the world with access to a huge arsenal of vehicles and weapons. You fight and make friends as a team and as part of a huge and growing community. No matter if you play as Infantry, Tank Crew, Fighter Pilot, Paratrooper, Recon or as a General taking strategic decisions – everything you do makes a difference in the war.

http://www.heroesandgenerals.com

 

About RETO MOTO

RETO MOTO is a game studio based in Copenhagen, Denmark. Established in 2008 by the original founders of IO Interactive and the creators of the Hitman series.

http://www.reto.dk


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329756567Phoenix-46c6709912018-02-07T13:06:13.153Senior Game Systems Programmer

RETO MOTO is looking for a Senior Generalist Programmer with a versatile skill set to help develop our back-end systems and Engine.

 

Based in central Copenhagen, Denmark, computer games studio RETO MOTO employs 35+ people who are all passionate, and dedicated to making Heroes & Generals the ultimate interactive WW2 experience.

 

We are looking for someone with initiative, strong C++ skills and the ability to quickly learn and work with many different types of code.

 

You will work with systems in all areas of the code base including the technology underpinning all the game's assets, their dependencies and how they are organized as well as helping the artists work better and faster. You will be working in close connection with the rest of the development team and you should be able to perform well with people of different skills and backgrounds.

 

You have experience in developing and evaluating the architecture of existing technologies and you have the ability to acquaint yourself with a custom inhouse engine in an effective and methodical manner. You should be proactive and prepared to take accountability for the development activities assigned. We expect you to be able to analyze, predict and optimize the performance of the systems you work with.

 

We are offering a full-time position where you will be part of a highly motivated team of experienced developers making work fun to make fun work.

 

Please send your application and résumé to jobs08@reto.dk by March 6th. 2018.

 

Non-EU applicants are required to have the necessary visas to work in Denmark.

Interviews will be held as applications are received.



Job responsibilities

  • Develop and evaluate architecture of existing technology
  • Extending existing systems to meet future needs of ongoing development
  • Perform work in various areas of the technology as needed
  • Design and implement systems to meet gameplay design needs
  • Help optimize content creator workflows
  • Performance analysis and optimization work

 

Required qualifications

  • 5+ years C/C++ programming
  • Experience contributing to the core architecture on modern engines
  • Experience dealing with multiple iterations of a game engine
  • Ability to write stable and extensible code using C/C++
  • Experience building networked multiplayer games
  • Good understanding of bandwidth requirements and latency in a client-server architecture
  • Comfortable solving problems outside of primary area of expertise
  • Having experience working with and expanding on existing code
  • Ability to perform well in a group of people with different skills and backgrounds
  • Contributes to a good team spirit
  • Solid English skills (written and spoken)

 

Secondary skills

  • Interest in games
  • Prior knowledge of Heroes & Generals



About Heroes & Generals

Heroes & Generals is the ultimate WW2 game experience. A free-to-play FPS at a massive scale where Germany, the United States and the Soviet Union fight for victory in one grand, persistent online war fought by players across the world with access to a huge arsenal of vehicles and weapons. You fight and make friends as a team and as part of a huge and growing community. No matter if you play as Infantry, Tank Crew, Fighter Pilot, Paratrooper, Recon or as a General taking strategic decisions – everything you do makes a difference in the war.

http://www.heroesandgenerals.com

 

About RETO MOTO

RETO MOTO is a game studio based in Copenhagen, Denmark. Established in 2008 by the original founders of IO Interactive and the creators of the Hitman series.

http://www.reto.dk

2018-03-07T00:50:37.727 RETO MOTO is looking for a Senior Generalist Programmer with a versatile skill set to help develop our back-end systems and Engine. Based in central Copenhagen, Denmark, computer games studio RETO MOTO employs 35 people who are all passionate, and dedicated to making Heroes & Generals the ultimate interactive WW2 experience. We are looking for someone with initiative, strong C skills and the ability to quickly learn and work with many different types of code. You will work with systems in all areas of the code base including the technology underpinning all the game s assets, their dependencies and how they are organized as well as helping the artists work better and faster. You will be working in close connection with the rest of the development team and you should be able to perform well with people of different skills and backgrounds. You have experience in developing and evaluating the architecture of existing technologies and you have the ability to acquaint yourself with a custom inhouse engine in an effective and methodical manner. You should be proactive and prepared to take accountability for the development activities assigned. We expect you to be able to analyze, predict and optimize the performance of the systems you work with. We are offering a full-time position where you will be part of a highly motivated team of experienced developers making work fun to make fun work. Please send your application and résumé to jobs08@reto.dk by March 6th. 2018. Non-EU applicants are required to have the necessary visas to work in Denmark. Interviews will be held as applications are received. Job responsibilities Develop and evaluate architecture of existing technologyExtending existing systems to meet future needs of ongoing developmentPerform work in various areas of the technology as neededDesign and implement systems to meet gameplay design needsHelp optimize content creator workflowsPerformance analysis and optimization work Required qualifications 5 years C C programmingExperience contributing to the core architecture on modern enginesExperience dealing with multiple iterations of a game engineAbility to write stable and extensible code using C C Experience building networked multiplayer gamesGood understanding of bandwidth requirements and latency in a client-server architectureComfortable solving problems outside of primary area of expertiseHaving experience working with and expanding on existing codeAbility to perform well in a group of people with different skills and backgroundsContributes to a good team spiritSolid English skills (written and spoken) Secondary skills Interest in gamesPrior knowledge of Heroes & Generals About Heroes & Generals Heroes & Generals is the ultimate WW2 game experience. A free-to-play FPS at a massive scale where Germany, the United States and the Soviet Union fight for victory in one grand, persistent online war fought by players across the world with access to a huge arsenal of vehicles and weapons. You fight and make friends as a team and as part of a huge and growing community. No matter if you play as Infantry, Tank Crew, Fighter Pilot, Paratrooper, Recon or as a General taking strategic decisions everything you do makes a difference in the war. http: www.heroesandgenerals.com About RETO MOTO RETO MOTO is a game studio based in Copenhagen, Denmark. Established in 2008 by the original founders of IO Interactive and the creators of the Hitman series. http: www.reto.dk11Jobnet46c67099100000000000IDK_OFIR_02DKDanmark228DKK2018-03-06T00:00:0000110EuropaDanmarkEuropaDanmarkSjælland & øerStorkøbenhavnKøbenhavn3104061RETO-MOTO ApS11Vestergade 18E1456København KDKDanmark0
jobs08@reto.dkDKDanmarkDKDanmark
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